NEW CLASS AVAILABLE ONColoso
2D Character Animation with Spine 2D and After Effects
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Hey!
My name is
Lucas GalloLucas Gallo

I am a 2D animator with experience in Spine 2D and Adobe After Effects, as well as character animation and rigging, including composition and VFX. I've collaborated with Riot Games, Crunchyroll, Calm and Bungie on various projects, bringing characters to life across multiple media.

Let's Talk

SPINE 2D ✦ AFTER EFFECTS ✦ CHARACTER ANIMATION ✦ RIGGING ✦ VFX ✦ COMPOSITING ✦ SPINE 2D ✦ AFTER EFFECTS ✦ CHARACTER ANIMATION ✦ RIGGING ✦ VFX ✦ COMPOSITING ✦ SPINE 2D ✦ AFTER EFFECTS ✦ CHARACTER ANIMATION ✦ RIGGING ✦ VFX ✦ COMPOSITING ✦ SPINE 2D ✦ AFTER EFFECTS ✦ CHARACTER ANIMATION ✦ RIGGING ✦ VFX ✦ COMPOSITING ✦ 

Proud to have brought characters and stories to life for world-class studios and entertainment brands across gaming, streaming, and digital media.

Bungie
Riot Games
Crunchyroll
Calm
Envar
Dardo
Lightfarm
Acaca Studio
New class onColoso

2D Character Animation

with Spine 2D and After Effects

This course covers the full production pipeline used in real industry projects, including game-ready character animation, cinematic scenes, parallax systems, camera work, lighting, visual effects, and final compositing.

01

INDUSTRY-STANDARD RIGGING

Master mesh setup and bone structures in Spine 2D to create flexible, production-ready rigs without texture distortion.

02

CINEMATIC EXPRESSION

Go beyond basic loops. Learn secondary motion, overlapping action, camera systems, and parallax to build deep, storytelling environments.

03

THE FINAL POLISH

Bridge the gap between raw animation and production-grade delivery by integrating lighting, VFX, and final compositing in After Effects.

Let's Bring Your
Characters to Life.